Game guide · 371HOTEL
Play Netwalk with the rules at hand
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.
Build familiarity through play
Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
Aim for this result
The example and rules describe the same game you can play above. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again.
The order of play
- A new 5×5 network is created and its tiles are rotated.
- Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
- Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
- Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.
Getting comfortable with the controls
Keep the goal in view while choosing a move. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Try the rule on the board, then read the next instruction.
A closer look at one example
The example and rules describe the same game you can play above. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.
Check this before moving on
Use the controls beside the game rather than guessing the rules. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Start a new round when you are ready to try again.
Questions about this game
During a round, what is the aim of Netwalk?
Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Use the labelled controls for your next action.
For this game, how do the controls work?
Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The worked example offers another way to follow the rule.
When I start, can you show an example?
A tile with north and east cables connects only to matching south and west cables on those neighbours. The controls work with mouse or touch.
On this page, which mistake should I avoid?
A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the current game state in view while applying this rule.
What rules and limits are used here?
Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The controls work with mouse or touch.
When I start, how many people can play here?
Solo. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.
On this page, why are some tiles green?
They have a chain of matching cable ends to the central server. No download or player account is required.
On this page, can a cable leave the board?
No. This version has fixed boundaries and no wrapping. The game is played locally in your browser.
On this page, is every puzzle solvable?
The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. The instructions above use these same rules.
On this page, must I find exactly the stored answer?
No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. The controls work with mouse or touch.