Game guide · 371HOTEL
Know the goal in Declaration Practice
Keep the active rule in mind. Check whether a complete 13-card hand can satisfy every declaration requirement. Return to the explanation when a decision is unclear. Take a moment to read the table. Start a 10-question session. Read the visible rule label and wild rank, if shown. Take the next action only when the current step is clear.
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.
Something to practise
For a calm first round, focus on one decision. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Take the next action only when the current step is clear.
Aim for this result
Check whether a complete 13-card hand can satisfy every declaration requirement. Return to the explanation when a decision is unclear. A clear plan starts with the current position.
Start here and follow along
- Start a 10-question session. Read the visible rule label and wild rank, if shown.
- All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
- Study the complete hand before answering. Choose Valid or Not valid.
- Read the explanation after submitting. Each question accepts one submitted answer.
- Continue to the tenth question for a session score; start another session for a new selection.
Making selections and moves
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.
An example to follow
Example hand: Joker 6♣ 2♠ 7♣ 2♥ 2♣ 6♦ 7♦ 8♥ 8♣ 8♠ 8♣ 2♦. Wild rank 10. All thirteen cards can be split into legal non-overlapping melds, including two sequences and a pure sequence. The same rule applies on a phone and on a computer.
A mistake to avoid
Work at your own pace. Do not judge only the best three cards; every remaining card matters. Use another round to revisit a decision.
Read these answers for extra help
What is the aim?
Check whether a complete 13-card hand can satisfy every declaration requirement. A clear plan starts with the current position. Use another round to revisit a decision.
How do I use the controls?
Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Begin with the objective. The same rule applies on a phone and on a computer.
Which format is available?
500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Begin with the objective. Take the next action only when the current step is clear.
What should I check before a move?
Do not judge only the best three cards; every remaining card matters. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Can you give an example?
One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.
How many questions are available?
This exercise contains 500 stored questions. A session selects ten without repeating within that session. Work at your own pace. The same rule applies on a phone and on a computer.
Can I change a submitted answer?
No. Read the explanation, then continue. Start another session to practise again. Use the rule sheet as a reference. Use another round to revisit a decision.
Are the answers checked against the rules?
All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Begin with the objective. Take the next action only when the current step is clear.
Will I always see new cards?
No. The bank is finite, so another session may include a previously played question. For a calm first round, focus on one decision. Take the next action only when the current step is clear.
What does the score measure?
The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Treat this as a chance to practise one rule. Check the relevant controls before continuing.